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Q6 .Read the following passage and answer the questions: Mona is of the millennial generation which uses and familiarizes with communications, media, and digital technologies. All day at work she loves to surf the web, email, chat and connect with her friends through face book and twitter. She would come dressed up in flashy clothes, click selfies and post on the internet all the time. Sometimes she would also call up or video-chat with her friends, sitting in her cubicle. If you check her status on social network, she is always online. Sometimes, during the lunch break she also loves to play online games. People around in the office would constantly get disturbed by the noise of her phone and
laptop. Sometimes they’d even have to walk up to her cubicle and ask her to keep the volume low.
Problem for her arises when one of her Boss gets annoyed with her habits because she often misses the deadline. The reasons she gave when the HR Manager called for an explanation was that no one told her about the company rules related to surfing policies and that she was working on the retail design for a video- gaming company which required her to stay online all day. The HR Manager gives Mona ‘a hard warning’ which she does not take well. She is unsatisfied with the decision and is complaining all the time. She is unable to understand the company’s disposition towards her. She does not realize the importance of workplace etiquettes and professional behaviour.
It cannot be denied that nowadays, practically everyone uses the internet at work, and the rules of what is and isn’t acceptable are harder to police in the workplace. The company never prohibits their employees to surf the internet as long as it has a correlation with their jobs and it is common sense to realize that any other web activity, not related to our jobs, should not be accessed at work.
[AUT]

i) What are the various cubicle etiquette related norms that one should keep in mind? ii) What should one keep in mind when selecting one’s workday wardrobe?
iii) What should you do when your phone rings in the middle of a meeting?
iv) Which of the following does not qualify as necessary to social communication?

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Chess is an indoor competitive game played between two players. it is being played in tournaments, online or at home. the origin of chess is traced to india, approximately to the 6th century. the military had four divisions known as "infantry", "cavalry", "elephant" and "chariot". these names are represented in the chess game as: pawn, knight, bishop and the rook respectively. in the 9th century, the game was introduced to western europe and russia. the chess board is made up of 64 squares (eight rows and eight columns) and the colors of the squares alternate (dark and light squares). the pieces which are comprised of a king, a queen, two rooks, two bishops, two knights, and eight pawns are in sets black and white. to start the game, white moves first. the pieces are moved one at a time to an occupied square by an opponent"s piece, thereby removing it from play or to a square that is not occupied. however, two pieces are moved simultaneously when castling. перевод: шахматы - соревновательная игра между двумя игроками в помещении. она проводится на турнирах, в интернете или дома. происхождение шахмат прослеживается в индии, примерно в 6-м веке. у то время было четыре военных подразделения известных как "пехота", "кавалерия", "слоны" и "колесницы". эти названия представлены в шахматной игре как: пешки, кони, слоны и ладьи соответственно. в 9-м веке игра была введена в западной европе и россии. шахматная доска состоит из 64 квадратов (восемь строк и восемь столбцов) и цвета квадратов меняются (черные и белые квадраты). фигуры состоят из короля, ферзя, две ладьи, два слона, два коня и восемь пешек, соответсвенно черных и белых. чтобы начать игру, белые ходят первыми. фигуры перемещаются по одному на оккупированных площади оппонента, тем самым удаляя его из игры, или по квадратам, которые не заняты. две фигуры перемещаются одновременно при рокировке.

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